|  | ###

    Build Log

    Build started: Project: EffectLib, Configuration: Release|Win32

    Command Lines
      Creating temporary file "d:\# METIN2\- Happiness II\- Source\Binary [source]\EffectLib\Release\RSP00001917364516.rsp" with contents
    [
    /O2 /Ob1 /I "." /I "../../extern/include" /D "WIN32" /D "NDEBUG" /D "_LIB" /D "_VC80_UPGRADE=0x0710" /D "_MBCS" /GF /FD /EHsc /MT /Gy /Yc"stdafx.h" /Fp".\Release/EffectLib.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /Zi ".\StdAfx.cpp"
    ]
    Creating command line "cl.exe @"d:\# METIN2\- Happiness II\- Source\Binary [source]\EffectLib\Release\RSP00001917364516.rsp" /nologo /errorReport:prompt"
    Creating temporary file "d:\# METIN2\- Happiness II\- Source\Binary [source]\EffectLib\Release\RSP00001A17364516.rsp" with contents
    [
    /O2 /Ob1 /I "." /I "../../extern/include" /D "WIN32" /D "NDEBUG" /D "_LIB" /D "_VC80_UPGRADE=0x0710" /D "_MBCS" /GF /FD /EHsc /MT /Gy /Yu"stdafx.h" /Fp".\Release/EffectLib.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /Zi ".\EffectData.cpp"

    ".\Type.cpp"

    ".\SimpleLightInstance.cpp"

    ".\SimpleLightData.cpp"

    ".\ParticleSystemInstance.cpp"

    ".\ParticleSystemData.cpp"

    ".\ParticleProperty.cpp"

    ".\ParticleInstance.cpp"

    ".\FrameController.cpp"

    ".\EmitterProperty.cpp"

    ".\EffectUpdateDecorator.cpp"

    ".\EffectMeshInstance.cpp"

    ".\EffectMesh.cpp"

    ".\EffectManager.cpp"

    ".\EffectInstance.cpp"

    ".\EffectElementBaseInstance.cpp"

    ".\EffectElementBase.cpp"
    ]
    Creating command line "cl.exe @"d:\# METIN2\- Happiness II\- Source\Binary [source]\EffectLib\Release\RSP00001A17364516.rsp" /nologo /errorReport:prompt"
    Creating temporary file "d:\# METIN2\- Happiness II\- Source\Binary [source]\EffectLib\Release\RSP00002017364516.rsp" with contents
    [
    /OUT:".\Release\EffectLib.lib" ".\Release\EffectData.obj"

    ".\Release\EffectElementBase.obj"

    ".\Release\EffectElementBaseInstance.obj"

    ".\Release\EffectInstance.obj"

    ".\Release\EffectManager.obj"

    ".\Release\EffectMesh.obj"

    ".\Release\EffectMeshInstance.obj"

    ".\Release\EffectUpdateDecorator.obj"

    ".\Release\EmitterProperty.obj"

    ".\Release\FrameController.obj"

    ".\Release\ParticleInstance.obj"

    ".\Release\ParticleProperty.obj"

    ".\Release\ParticleSystemData.obj"

    ".\Release\ParticleSystemInstance.obj"

    ".\Release\SimpleLightData.obj"

    ".\Release\SimpleLightInstance.obj"

    ".\Release\StdAfx.obj"

    ".\Release\Type.obj"
    ]
    Creating command line "lib.exe @"d:\# METIN2\- Happiness II\- Source\Binary [source]\EffectLib\Release\RSP00002017364516.rsp" /NOLOGO"

    Output Window
      Compiling...
    StdAfx.cpp
    Compiling...
    EffectData.cpp
    Type.cpp
    SimpleLightInstance.cpp
    SimpleLightData.cpp
    ParticleSystemInstance.cpp
    ParticleSystemData.cpp
    ParticleProperty.cpp
    ParticleInstance.cpp
    FrameController.cpp
    EmitterProperty.cpp
    EffectUpdateDecorator.cpp
    EffectMeshInstance.cpp
    EffectMesh.cpp
    EffectManager.cpp
    EffectInstance.cpp
    EffectElementBaseInstance.cpp
    EffectElementBase.cpp
    Generating Code...
    Creating library...

    Results
      Build log was saved at "file://d:\# METIN2\- Happiness II\- Source\Binary [source]\EffectLib\Release\BuildLog.htm"
    EffectLib - 0 error(s), 0 warning(s)